

Regiments of Renown units are now available to the appropriate factions, and units that were priced too high have seen their costs reduced.There are reduced penalties for the Empire’s Imperial Authority when their first losses are incurred.There have been some rule changes to Domination Battles so they last a little longer-expect further changes in future updates, too.All Legendary Lords now boast the Siege Attacker trait from the off.Rejoice! Helman Ghorst has been rebalanced to bring him into line with the rest of the battlefield.Thanks to some rebalancing, targets now have some time to react to Stationary Vortex spells.There’s some love for the Dwarfs, who are are gaining spell resistance and additional movement options, along with buffs to their Hammerers.For the iron-willed among you, an Ultimate Crisis setting to trigger ALL endgame scenarios in the same playthrough has been added.Upon capturing their final settlement, Archaon and Be'lakor can now confederate other Warriors of Chaos factions.Do thy bidding! The Warriors of Chaos can now rightly subjugate all human and elven races.The High Elf Archmage is no longer unstoppable when mounted on a dragon.The Total War: WARHAMMER III Assembly Kit has arrived for our amazing modding community!.Here’s a quick look at some of the major changes:

Plus, there’s also lots of great improvements based on the feedback received thus far!
BOOT CAMP 2.1 FOR WINDOWS XP UPDATE
The excitement never ends, WARHAMMER fans, and nor do the efforts of the Total War development team! Alongside some critical fixes, Update 2.1 introduces several additions that weren’t quite fully formed enough for inclusion in the mammoth 2.0 release.
